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Volumetric puddles and snow will also be coming as part of this new system. Weather ground effects are new in X-Plane 12 too. The new clouds take advantage of ray marking technology, also claimed to utilise less GPU power. Cloud rendering is being overhauled in X-Plane 12 bring brand new volumetric clouds. Next up was Ben Supnik, addressing cloud rendering.
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The new weather system takes advantage of NOAA Grib Models to forecast the weather to make sure changes are smooth and seamless when flying, globally.Īlongside weather, comes temperate, and low temperatures bring icing, which is being overhauled inside X-Plane 12. X-Plane 12 will bring weather smooth weather transitions, removing the painful and dramatic sudden weather changes that plagued X-Plane 11. WeatherĪustin opened the technical progress coming with the new sim with updates to the weather system. The preview video ended with the announcement that the new aircraft will be coming default with X-Plane 12. The sweeping wings and new afterburner effect were shown alongside the gorgeous new atmospherics and trees. With a dynamic HUD that moves with cockpit movements, it adds a real sense of immersion into the world of X-Plane. The presentation started with the unveiling of a new F14 Tomcat trailer, with an all-new HUD system inside.
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The seminar hall was full as the audience looked at history being unveiled. Thompson Meeks and the rest of the team from Laminar Research have taken to the stage in person in San Diego, as well as remotely to unveil their new offering to the flight sim world.